Games Corridor | Client Meeting
- HAN VAN
- Oct 16, 2018
- 2 min read
Q: What type of art style are you looking for concerning the games corridor?
A: Games have the luxury of going a number of different ways. My preference is pixel art. I think pixel art would be a challenge for a big piece of artwork - but I want something that resembles video gaming. I think when you see graphics for a video game you instantly know it's for a video game.
I don't think we're looking for anything realistic - I'd rather have something 8-bit/16-bit, that type of thing.
Open to suggestion.
Q: Would you like a specific theme for the artwork?
A: The great thing about games is nowadays it encompasses so much. I'd be conscious about isolating people, I'd like to speak to a wide audience. I'd love to see a collage as a screenshot of a game and marry different styles together.
I wonder whether it would be best if we had a new, original designs that echoed high point characters.
One thing we have to be careful with in graphics is copyright. But there isn't any reason we can't come up with something new based on the art style of those characters.
Q: Do you want a specific title and/or font?
A: I'd like the title and font to be thematic with the concept of the mural. An idea that might work is having each letter in a different style so that we're bringing in a variety of elements from different gaming forms/styles.
Q: Do you have any colour scheme preferences?
A: I definitely want a colourful, vibrant design. I feel like the area we're currently in feels a bit like a basement; we're pretty easy to miss. I'd like something dynamic that draws people in. It's a nice area once you get into the rooms but we want it to be more inviting. We want it to be magnetic and for people to feel inspired.
Q: Do you have a preferred size for the mural?
A: We want something that's going to cover the whole corridor. If you were going to design a character, for example, you could make them life-size if you wanted to.
I would emphasise this point - I don't want to cover the whole wall in paper, i'd like artwork we can cut out collage.
I am conscious that you're looking at a big space and pixel art is predominately used for smaller spaces. Something you could work with is using 20/30/50 pixels to represent each single pixel.
If you're looking for secondary research; there's a great animation on YouTube that uses post-it-notes on a blank wall that create a game of Tetris.
The other thing I wanted to mention was that this mural potentially has a lot of kudos to it, it will look great in your portfolio and a lot of people will be seeing it as we have a lot of open days and people coming to visit the college. It won't go unnoticed, it will be seen.
Budget wise, let your tutor know what materials and equipment you think you'll need to produce your design and we'll find one way or another to supply it.
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